Assassin s Creed in the Classroom Book [PDF] Download

Download the fantastic book titled Assassin s Creed in the Classroom written by Erik Champion, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about " Assassin s Creed in the Classroom", which was released on 18 December 2023. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Games & Activities genre.

Summary of Assassin s Creed in the Classroom by Erik Champion PDF

The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin’s Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.


Detail About Assassin s Creed in the Classroom PDF

  • Author : Erik Champion
  • Publisher : Walter de Gruyter GmbH & Co KG
  • Genre : Games & Activities
  • Total Pages : 276 pages
  • ISBN : 3111253279
  • PDF File Size : 16,5 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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›Assassin’s Creed‹ in the Classroom

›Assassin’s Creed‹ in the Classroom
  • Publisher : Walter de Gruyter GmbH & Co KG
  • File Size : 33,5 Mb
  • Release Date : 18 December 2023
GET BOOK

The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events,

›Assassin's Creed‹ in the Classroom

›Assassin's Creed‹ in the Classroom
  • Publisher : Walter de Gruyter
  • File Size : 42,8 Mb
  • Release Date : 14 May 2024
GET BOOK

The open world role-playing Assassin's Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling

Choosing and Using Digital Games in the Classroom

Choosing and Using Digital Games in the Classroom
  • Publisher : Springer
  • File Size : 27,7 Mb
  • Release Date : 29 September 2016
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This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education

Teaching in the Game-Based Classroom

Teaching in the Game-Based Classroom
  • Publisher : CRC Press
  • File Size : 54,8 Mb
  • Release Date : 12 July 2021
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Teaching in the Game-Based Classroom is a hands-on guide to leveraging students’ embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design

Teaching Games and Game Studies in the Literature Classroom

Teaching Games and Game Studies in the Literature Classroom
  • Publisher : Bloomsbury Publishing
  • File Size : 30,5 Mb
  • Release Date : 22 September 2022
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Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board

Developing Video Game Literacy in the EFL Classroom

Developing Video Game Literacy in the EFL Classroom
  • Publisher : Narr Francke Attempto Verlag
  • File Size : 36,7 Mb
  • Release Date : 16 July 2018
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Video games are a major source of contact to English language and culture, and the need to develop critical video game competency is high. This text presents reasons for (and

Sparking Creativity in the World Language Classroom

Sparking Creativity in the World Language Classroom
  • Publisher : Taylor & Francis
  • File Size : 47,6 Mb
  • Release Date : 05 April 2023
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Jam-packed with inspiring lessons and ideas, this book will help you access and enhance your own creativity in the classroom and inspire your students to become motivated language learners. Top

Studying Gaming Literacies

Studying Gaming Literacies
  • Publisher : BRILL
  • File Size : 38,6 Mb
  • Release Date : 06 April 2020
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Organized into two sections, Studying Gaming Literacies explores the rich methodological approaches to gaming literacies scholarship as well as the possibilities of engaging in research in both classrooms and informal

Reimagining Boredom in Classrooms through Digital Game Spaces

Reimagining Boredom in Classrooms through Digital Game Spaces
  • Publisher : Taylor & Francis
  • File Size : 31,9 Mb
  • Release Date : 05 March 2024
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This book challenges common understandings of boredom and disengagement in classrooms, taking a relational approach to boredom which looks beyond the usual distinctions between in-school and out-of-school practices. The book