Vulkan Cookbook Book [PDF] Download

Download the fantastic book titled Vulkan Cookbook written by Pawel Lapinski, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Vulkan Cookbook", which was released on 28 April 2017. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Vulkan Cookbook by Pawel Lapinski PDF

Work through recipes to unlock the full potential of the next generation graphics API—Vulkan About This Book This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API Learn techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices Get an idea on the graphics engine with multi-platform support and learn exciting imaging processing and post-processing techniques Who This Book Is For This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful. What You Will Learn Work with Swapchain to present images on screen Create, submit, and synchronize operations processed by the hardware Create buffers and images, manage their memory, and upload data to them from CPU Explore descriptor sets and set up an interface between application and shaders Organize drawing operations into a set of render passes and subpasses Prepare graphics pipelines to draw 3D scenes and compute pipelines to perform mathematical calculations Implement geometry projection and tessellation, texturing, lighting, and post-processing techniques Write shaders in GLSL and convert them into SPIR-V assemblies Find out about and implement a collection of popular, advanced rendering techniques found in games and benchmarks In Detail Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster. This book is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more. Gradually, the book moves on to teach you advanced rendering techniques, how to draw 3D scenes, and how to improve the performance of your applications. By the end of the book, you will be familiar with the latest advanced techniques implemented with the Vulkan API, which can be used on a wide range of platforms. Style and approach This recipe-based guide will empower you to implement modern graphic programming techniques and help gain a solid understanding of the new Vulkan API.


Detail About Vulkan Cookbook PDF

  • Author : Pawel Lapinski
  • Publisher : Packt Publishing Ltd
  • Genre : Computers
  • Total Pages : 692 pages
  • ISBN : 1786464705
  • PDF File Size : 26,5 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Vulkan Cookbook

Vulkan Cookbook
  • Publisher : Packt Publishing Ltd
  • File Size : 34,5 Mb
  • Release Date : 28 April 2017
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Work through recipes to unlock the full potential of the next generation graphics API—Vulkan About This Book This book explores a wide range of modern graphics programming techniques and

Vulkan Cookbook

Vulkan Cookbook
  • Publisher : Unknown Publisher
  • File Size : 30,6 Mb
  • Release Date : 28 April 2017
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Work through recipes to unlock the full potential of the next generation graphics API-VulkanAbout This Book* This book explores a wide range of modern graphics programming techniques and GPU compute

Learning Vulkan

Learning Vulkan
  • Publisher : Packt Publishing Ltd
  • File Size : 43,6 Mb
  • Release Date : 15 December 2016
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Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan About This Book Get started with the Vulkan API and its programming techniques using the easy-to-follow examples

The Modern Vulkan Cookbook

The Modern Vulkan Cookbook
  • Publisher : Packt Publishing Ltd
  • File Size : 36,5 Mb
  • Release Date : 12 April 2024
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Discover essential real-time rendering techniques, curated by industry-leading computer graphics professionals, with over 60 recipes for extending or applying them directly to existing or new rendering engines focusing on Vulkan Key

Vulkan Programming Guide

Vulkan Programming Guide
  • Publisher : Addison-Wesley Professional
  • File Size : 29,8 Mb
  • Release Date : 07 November 2016
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The Definitive VulkanTM Developer’s Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up,

3D Graphics Rendering Cookbook

3D Graphics Rendering Cookbook
  • Publisher : Packt Publishing Ltd
  • File Size : 31,5 Mb
  • Release Date : 25 August 2021
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Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rendering techniques into a single

Introduction to Computer Graphics and the Vulkan API

Introduction to Computer Graphics and the Vulkan API
  • Publisher : Createspace Independent Publishing Platform
  • File Size : 21,8 Mb
  • Release Date : 21 October 2018
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Introduction to Computer Graphics with the Vulkan API provides a beginners guide to getting started developing graphical applications. The book focuses on the practical aspects with details regarding technical changes

Vulkan: Lord of Drakes

Vulkan: Lord of Drakes
  • Publisher : Games Workshop
  • File Size : 45,9 Mb
  • Release Date : 09 October 2018
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As the Emperor marshals his armies to reclaim the galaxy for the glory of mankind, one by one his Space Marine Legions are reunited with their missing primarchs. The XVIII

Graphics Shaders

Graphics Shaders
  • Publisher : CRC Press
  • File Size : 40,9 Mb
  • Release Date : 19 April 2016
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Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL

Vulkan Lives

Vulkan Lives
  • Publisher : Black Library
  • File Size : 44,7 Mb
  • Release Date : 03 June 2024
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In the wake of the Dropsite Massacre at Isstvan V, the survivors of the Salamanders Legion searched long and hard for their fallen primarch, but to no avail. Little did