Using Computers Games across the Curriculum Book [PDF] Download

Download the fantastic book titled Using Computers Games across the Curriculum written by Karen Anderson, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Using Computers Games across the Curriculum", which was released on 30 May 2013. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Education genre.

Summary of Using Computers Games across the Curriculum by Karen Anderson PDF

Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more engaging and fascinating to your students. There are sections on: - Integrating games into lessons - Activities for using freely and commonly-available computer games and consoles - Making your own games, and helping students to design computer games themselves - Using games to differentiate for students of varying abilities and learning styles By adding a new dimension to learning and teaching, computer games can be an enjoyable and fun addition to lessons and, as a result, produce lifelong learners.


Detail About Using Computers Games across the Curriculum PDF

  • Author : Karen Anderson
  • Publisher : Bloomsbury Publishing
  • Genre : Education
  • Total Pages : 128 pages
  • ISBN : 1441136193
  • PDF File Size : 16,6 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Using Computers Games across the Curriculum

Using Computers Games across the Curriculum
  • Publisher : Bloomsbury Publishing
  • File Size : 45,5 Mb
  • Release Date : 30 May 2013
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Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use

Using Computers Games Across the Curriculum

Using Computers Games Across the Curriculum
  • Publisher : A&C Black
  • File Size : 20,9 Mb
  • Release Date : 17 January 2013
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This book provides practical strategies and activities for using digital games in teaching and learning with students aged 11+.

Minds in Play

Minds in Play
  • Publisher : Routledge
  • File Size : 20,5 Mb
  • Release Date : 06 December 2012
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First Published in 1994. Routledge is an imprint of Taylor & Francis, an informa company.

How Computer Games Help Children Learn

How Computer Games Help Children Learn
  • Publisher : Springer
  • File Size : 35,9 Mb
  • Release Date : 25 February 2007
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How can we make sure that our children are learning to be creative thinkers in a world of global competition - and what does that mean for the future of

Using Games to Enhance Learning and Teaching

Using Games to Enhance Learning and Teaching
  • Publisher : Routledge
  • File Size : 51,7 Mb
  • Release Date : 14 May 2024
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Until now, most teachers have lacked the resources and knowledge to create games that meet their needs. This book presents five principles that can be embedded into traditional or online

Language and Learning in the Digital Age

Language and Learning in the Digital Age
  • Publisher : Routledge
  • File Size : 43,5 Mb
  • Release Date : 01 February 2011
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In Language and Learning in the Digital Age, linguist James Paul Gee and educator Elisabeth Hayes deal with the forces unleashed by today’s digital media, forces that are transforming

Learning by Playing

Learning by Playing
  • Publisher : Oxford University Press, USA
  • File Size : 31,9 Mb
  • Release Date : 14 May 2024
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There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning.

The Game Believes in You

The Game Believes in You
  • Publisher : St. Martin's Press
  • File Size : 34,9 Mb
  • Release Date : 21 April 2015
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What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more people believe that can happen

Computer Games and Instruction

Computer Games and Instruction
  • Publisher : IAP
  • File Size : 36,7 Mb
  • Release Date : 01 May 2011
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There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount