Download the fantastic book titled Practical Game Development with Unity and Blender written by Alan Thorn, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Practical Game Development with Unity and Blender", which was released on 03 June 2014. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.
Summary of Practical Game Development with Unity and Blender by Alan Thorn PDF
Today’s game developers, particularly those working in smaller, independent studios, need to be “expert generalists”—that is, skilled in a wide range of tasks, from coding and level design to 3D modeling, animation, and more. Beyond knowing how to make great games, they also need the perspective and the experience to develop products quickly—all while working with limited resources, time, and budgets. They must take a holistic approach to the art and science of game development, with an emphasis on optimizing workflow. In PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER, author and developer Alan Thorn presents a unique 10-stage workflow for development success, offering advice and ideas (and plenty of practical examples) for developing games quickly and efficiently using some of today’s most popular (and free!) software tools. You’ll work with Unity (game engine), Blender (3D modeling and animation), and GIMP (image editor), fusing them into a single, productive workflow. Far beyond simply teaching you to operate a specific piece of software, this book guides you through the full process of game creation, with concrete instruction and tangible examples (including project and asset files, available on the book’s companion website). PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER will help you become a more powerful developer—the kind of broadly skilled generalist who can thrive at any game studio, large or small. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Detail About Practical Game Development with Unity and Blender PDF
- Author : Alan Thorn
- Publisher : Cengage Learning
- Genre : Computers
- Total Pages : 0 pages
- ISBN : 9781305074705
- Release Date : 03 June 2014
- PDF File Size : 51,6 Mb
- Language : English
- Rating : 4/5 from 21 reviews
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