Philosophy Through Video Games Book [PDF] Download

Download the fantastic book titled Philosophy Through Video Games written by Jon Cogburn, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Philosophy Through Video Games", which was released on 10 September 2009. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Games & Activities genre.

Summary of Philosophy Through Video Games by Jon Cogburn PDF

How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles


Detail About Philosophy Through Video Games PDF

  • Author : Jon Cogburn
  • Publisher : Routledge
  • Genre : Games & Activities
  • Total Pages : 368 pages
  • ISBN : 113585968X
  • PDF File Size : 14,7 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Philosophy Through Video Games

Philosophy Through Video Games
  • Publisher : Routledge
  • File Size : 39,7 Mb
  • Release Date : 10 September 2009
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How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand

The Philosophy of Computer Games

The Philosophy of Computer Games
  • Publisher : Springer Science & Business Media
  • File Size : 33,9 Mb
  • Release Date : 10 July 2012
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Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy.

The Art of Videogames

The Art of Videogames
  • Publisher : John Wiley & Sons
  • File Size : 47,7 Mb
  • Release Date : 19 November 2009
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The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming,

Ten Things Video Games Can Teach Us

Ten Things Video Games Can Teach Us
  • Publisher : Robinson
  • File Size : 21,9 Mb
  • Release Date : 11 February 2020
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WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all

Games

Games
  • Publisher : Oxford University Press, USA
  • File Size : 26,9 Mb
  • Release Date : 03 June 2024
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"Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use

The Legend of Zelda and Philosophy

The Legend of Zelda and Philosophy
  • Publisher : Open Court Publishing
  • File Size : 43,9 Mb
  • Release Date : 03 June 2024
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"Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.

The Aesthetics of Videogames

The Aesthetics of Videogames
  • Publisher : Routledge
  • File Size : 23,6 Mb
  • Release Date : 19 March 2018
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This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it

How to Do Things with Videogames

How to Do Things with Videogames
  • Publisher : U of Minnesota Press
  • File Size : 55,6 Mb
  • Release Date : 05 August 2011
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In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the

The PlayStation Dreamworld

The PlayStation Dreamworld
  • Publisher : John Wiley & Sons
  • File Size : 51,6 Mb
  • Release Date : 16 October 2017
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From mobile phones to consoles, tablets and PCs, we are now a generation of gamers. The PlayStation Dreamworld is – to borrow a phrase from Slavoj Zizek – the pervert's guide to

Gaming the System

Gaming the System
  • Publisher : Indiana University Press
  • File Size : 42,8 Mb
  • Release Date : 09 May 2018
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1. This extremely multidisciplinary book engages descriptive and prescriptive methods of study to video games, drawing heavily on philosophical traditions. It will have appeal outside of Film & Media and Philosophy to