Game Audio Programming 4 Book [PDF] Download

Download the fantastic book titled Game Audio Programming 4 written by Guy Somberg, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Game Audio Programming 4", which was released on 06 December 2023. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Game Audio Programming 4 by Guy Somberg PDF

Welcome to the fourth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. This volume contains 17 chapters from some of the top game audio programmers in the industry and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers and pitch detection to high-level topics such as object management, music systems, and audio tools. With such a wide variety of topics, game audio programmers of all levels will find something for them in this book. The techniques presented in this book have all been used to ship games, including some large AAA titles, so they are all practical and many will find their way into your audio engines. There are chapters about timed ADSRs, data-driven music systems, background sounds, and more. This book collects a wealth of advanced knowledge and wisdom about game audio programming. If you are new to game audio programming or a seasoned veteran, or even if you’ve just been assigned the task and are trying to figure out what it’s all about, this book is for you!


Detail About Game Audio Programming 4 PDF

  • Author : Guy Somberg
  • Publisher : CRC Press
  • Genre : Computers
  • Total Pages : 388 pages
  • ISBN : 1000998460
  • PDF File Size : 34,5 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

Clicking on the GET BOOK button will initiate the downloading process of Game Audio Programming 4 by Guy Somberg. This book is available in ePub and PDF format with a single click unlimited downloads.

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Game Audio Programming 4

Game Audio Programming 4
  • Publisher : CRC Press
  • File Size : 23,7 Mb
  • Release Date : 06 December 2023
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Welcome to the fourth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. This

Audio Programming for Interactive Games

Audio Programming for Interactive Games
  • Publisher : Taylor & Francis
  • File Size : 38,7 Mb
  • Release Date : 11 June 2024
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This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive

Game Audio Programming

Game Audio Programming
  • Publisher : CRC Press
  • File Size : 21,5 Mb
  • Release Date : 14 October 2016
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Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen

Game Audio Programming 2

Game Audio Programming 2
  • Publisher : CRC Press
  • File Size : 44,8 Mb
  • Release Date : 30 August 2018
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Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more

Game Audio Programming 3: Principles and Practices

Game Audio Programming 3: Principles and Practices
  • Publisher : CRC Press
  • File Size : 24,5 Mb
  • Release Date : 21 September 2020
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Welcome to the third volume of Game Audio Programming: Principles and Practices—the first series of its kind dedicated to the art and science of game audio programming. This volume

Beginning Game Audio Programming

Beginning Game Audio Programming
  • Publisher : Course Technology
  • File Size : 39,5 Mb
  • Release Date : 11 June 2024
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This book gives a step-by-step guide to composing dynamic music and programming 3D sound as well as creating sound effects and music for games.

The Audio Programming Book

The Audio Programming Book
  • Publisher : MIT Press
  • File Size : 43,9 Mb
  • Release Date : 22 October 2010
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An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques

Game Audio Implementation

Game Audio Implementation
  • Publisher : CRC Press
  • File Size : 31,7 Mb
  • Release Date : 22 December 2015
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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this

Game Audio Programming

Game Audio Programming
  • Publisher : Cengage Learning
  • File Size : 47,7 Mb
  • Release Date : 01 September 2002
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A guide to interactive audio programming covers such topics as DirectX Audio, hardware filters and effects, audio decompression libraries, and alternative file formats and SDKs.