Audio Programming for Interactive Games Book [PDF] Download

Download the fantastic book titled Audio Programming for Interactive Games written by Martin D. Wilde, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Audio Programming for Interactive Games", which was released on 19 May 2024. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Audio Programming for Interactive Games by Martin D. Wilde PDF

This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive game soundtrack. This system is described with case studies, all source codes for which are provided on the CD-ROM.


Detail About Audio Programming for Interactive Games PDF

  • Author : Martin D. Wilde
  • Publisher : Taylor & Francis
  • Genre : Computers
  • Total Pages : 198 pages
  • ISBN : 0240519418
  • PDF File Size : 33,8 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

Clicking on the GET BOOK button will initiate the downloading process of Audio Programming for Interactive Games by Martin D. Wilde. This book is available in ePub and PDF format with a single click unlimited downloads.

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Audio Programming for Interactive Games

Audio Programming for Interactive Games
  • Publisher : Taylor & Francis
  • File Size : 46,8 Mb
  • Release Date : 19 May 2024
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This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive

Beginning Game Audio Programming

Beginning Game Audio Programming
  • Publisher : Course Technology
  • File Size : 32,6 Mb
  • Release Date : 19 May 2024
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This book gives a step-by-step guide to composing dynamic music and programming 3D sound as well as creating sound effects and music for games.

The Game Audio Tutorial

The Game Audio Tutorial
  • Publisher : Taylor & Francis
  • File Size : 30,9 Mb
  • Release Date : 02 May 2013
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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this

Game Audio Implementation

Game Audio Implementation
  • Publisher : CRC Press
  • File Size : 52,7 Mb
  • Release Date : 22 December 2015
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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this

Game Audio Programming 2

Game Audio Programming 2
  • Publisher : CRC Press
  • File Size : 24,7 Mb
  • Release Date : 30 August 2018
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Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more

Game Audio Programming 4

Game Audio Programming 4
  • Publisher : CRC Press
  • File Size : 21,5 Mb
  • Release Date : 06 December 2023
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Welcome to the fourth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. This

Designing Sound

Designing Sound
  • Publisher : MIT Press
  • File Size : 27,6 Mb
  • Release Date : 20 August 2010
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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects

Unity Game Audio Implementation

Unity Game Audio Implementation
  • Publisher : CRC Press
  • File Size : 33,6 Mb
  • Release Date : 30 December 2021
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Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don’

Game Audio Programming

Game Audio Programming
  • Publisher : CRC Press
  • File Size : 48,5 Mb
  • Release Date : 14 October 2016
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Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen