Digital Games and Learning Book [PDF] Download

Download the fantastic book titled Digital Games and Learning written by Nicola Whitton, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Digital Games and Learning", which was released on 26 March 2014. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Education genre.

Summary of Digital Games and Learning by Nicola Whitton PDF

In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary background. Digital Games and Learning: Research and Theory provides a clear and concise critical theoretical overview of the field of digital games and learning from a cross-disciplinary perspective. Taking into account research and theory from areas as varied as computer science, psychology, education, neuroscience, and game design, this book aims to synthesise work that is relevant to the study of games and learning. It focuses on four aspects of digital games: games as active learning environments, games as motivational tools, games as playgrounds, and games as learning technologies, and explores each of these areas in detail. This book is an essential guide for researchers, designers, teachers, practitioners, and policy makers who want to better understand the relationship between games and learning.


Detail About Digital Games and Learning PDF

  • Author : Nicola Whitton
  • Publisher : Routledge
  • Genre : Education
  • Total Pages : 215 pages
  • ISBN : 1136216448
  • PDF File Size : 52,7 Mb
  • Language : English
  • Rating : 5/5 from 1 reviews

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Digital Games and Learning

Digital Games and Learning
  • Publisher : Routledge
  • File Size : 45,8 Mb
  • Release Date : 26 March 2014
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In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning,

Understanding Digital Games

Understanding Digital Games
  • Publisher : SAGE
  • File Size : 36,7 Mb
  • Release Date : 20 April 2006
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There are an increasing number of courses on digital games and gaming, following the rise in the popularity of games themselves. Amongst these practical courses, there are now theoretical courses

History of Digital Games

History of Digital Games
  • Publisher : CRC Press
  • File Size : 43,8 Mb
  • Release Date : 16 March 2017
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The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "

The Business and Culture of Digital Games

The Business and Culture of Digital Games
  • Publisher : SAGE
  • File Size : 21,8 Mb
  • Release Date : 06 April 2006
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This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory, and economics, Aphra Kerr explores this all-pervasive,

Handbook of Digital Games

Handbook of Digital Games
  • Publisher : John Wiley & Sons
  • File Size : 33,5 Mb
  • Release Date : 19 February 2014
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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry.

Playing with Religion in Digital Games

Playing with Religion in Digital Games
  • Publisher : Indiana University Press
  • File Size : 53,8 Mb
  • Release Date : 28 April 2014
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Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many

Learning with Digital Games

Learning with Digital Games
  • Publisher : Routledge
  • File Size : 42,8 Mb
  • Release Date : 10 September 2009
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Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends

Values at Play in Digital Games

Values at Play in Digital Games
  • Publisher : MIT Press
  • File Size : 34,9 Mb
  • Release Date : 02 September 2016
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A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All

Emotions, Technology, and Digital Games

Emotions, Technology, and Digital Games
  • Publisher : Academic Press
  • File Size : 50,8 Mb
  • Release Date : 25 September 2015
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Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is

Choosing and Using Digital Games in the Classroom

Choosing and Using Digital Games in the Classroom
  • Publisher : Springer
  • File Size : 33,9 Mb
  • Release Date : 29 September 2016
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This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education