Values at Play in Digital Games Book [PDF] Download

Download the fantastic book titled Values at Play in Digital Games written by Mary Flanagan, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Values at Play in Digital Games", which was released on 02 September 2016. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Values at Play in Digital Games by Mary Flanagan PDF

A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.


Detail About Values at Play in Digital Games PDF

  • Author : Mary Flanagan
  • Publisher : MIT Press
  • Genre : Computers
  • Total Pages : 222 pages
  • ISBN : 0262529971
  • PDF File Size : 30,9 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

Clicking on the GET BOOK button will initiate the downloading process of Values at Play in Digital Games by Mary Flanagan. This book is available in ePub and PDF format with a single click unlimited downloads.

GET BOOK

Values at Play in Digital Games

Values at Play in Digital Games
  • Publisher : MIT Press
  • File Size : 31,7 Mb
  • Release Date : 02 September 2016
GET BOOK

A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All

Critical Play

Critical Play
  • Publisher : MIT Press
  • File Size : 42,5 Mb
  • Release Date : 08 February 2013
GET BOOK

An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games

Ethics and Game Design: Teaching Values through Play

Ethics and Game Design: Teaching Values through Play
  • Publisher : IGI Global
  • File Size : 52,7 Mb
  • Release Date : 28 February 2010
GET BOOK

"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by

Transgression in Games and Play

Transgression in Games and Play
  • Publisher : MIT Press
  • File Size : 30,8 Mb
  • Release Date : 05 February 2019
GET BOOK

Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Video gameplay can include transgressive play practices in which players act

Rules of Play

Rules of Play
  • Publisher : MIT Press
  • File Size : 48,8 Mb
  • Release Date : 25 September 2003
GET BOOK

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—

Values of the Game

Values of the Game
  • Publisher : Rosetta Books
  • File Size : 39,7 Mb
  • Release Date : 15 February 2012
GET BOOK

This New York Times bestseller offers “slam-dunk lessons in teamwork and character” from the NBA hall of famer and former US senator (People). Bill Bradley, whose varied career highlights include

Games and Ethics

Games and Ethics
  • Publisher : Springer Nature
  • File Size : 32,5 Mb
  • Release Date : 29 November 2020
GET BOOK

The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or problematic gaming behavior. This book offers a broader ethical

Persuasive Gaming in Context

Persuasive Gaming in Context
  • Publisher : Unknown Publisher
  • File Size : 48,5 Mb
  • Release Date : 23 March 2021
GET BOOK

The rapid developments of new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in the last decades. The

Understanding Digital Games

Understanding Digital Games
  • Publisher : SAGE
  • File Size : 53,5 Mb
  • Release Date : 20 April 2006
GET BOOK

There are an increasing number of courses on digital games and gaming, following the rise in the popularity of games themselves. Amongst these practical courses, there are now theoretical courses

The Ethics of Computer Games

The Ethics of Computer Games
  • Publisher : MIT Press
  • File Size : 28,9 Mb
  • Release Date : 19 August 2011
GET BOOK

Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer games as a dominant cultural