Bridging Literacies with Videogames Book [PDF] Download

Download the fantastic book titled Bridging Literacies with Videogames written by Hannah R. Gerber, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Bridging Literacies with Videogames", which was released on 23 September 2014. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Education genre.

Summary of Bridging Literacies with Videogames by Hannah R. Gerber PDF

Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to: • re-creating worlds and texts • massive multiplayer second language learning • videogames and classroom learning These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.


Detail About Bridging Literacies with Videogames PDF

  • Author : Hannah R. Gerber
  • Publisher : Springer
  • Genre : Education
  • Total Pages : 227 pages
  • ISBN : 9462096686
  • PDF File Size : 37,5 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Bridging Literacies with Videogames

Bridging Literacies with Videogames
  • Publisher : Springer
  • File Size : 33,9 Mb
  • Release Date : 23 September 2014
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Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited

Critical Digital Literacies: Boundary-Crossing Practices

Critical Digital Literacies: Boundary-Crossing Practices
  • Publisher : BRILL
  • File Size : 54,7 Mb
  • Release Date : 05 July 2021
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In this volume, contributors advance the theories and praxis of Critical Digital Literacies. Aimed at literacy, teacher education, and English Education practitioners, this volume explores critical practices with digital tools,

Videogames, Libraries, and the Feedback Loop

Videogames, Libraries, and the Feedback Loop
  • Publisher : Emerald Group Publishing
  • File Size : 38,7 Mb
  • Release Date : 22 April 2021
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Offering a fresh understanding of the learning potential of youth videogaming in public libraries, and delving into research-based accounts which showcase feedback mechanisms that nurture meaningful learning, Abrams and Gerber

Studying Gaming Literacies

Studying Gaming Literacies
  • Publisher : BRILL
  • File Size : 21,8 Mb
  • Release Date : 06 April 2020
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Organized into two sections, Studying Gaming Literacies explores the rich methodological approaches to gaming literacies scholarship as well as the possibilities of engaging in research in both classrooms and informal

Luminous Literacies

Luminous Literacies
  • Publisher : Emerald Group Publishing
  • File Size : 33,6 Mb
  • Release Date : 06 September 2021
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Luminous Literacies shares examples of teachers and educators using local knowledge to illustrate literacy engagement and curriculum-making through scholarly accounts of experiences in teacher preparation courses, classrooms, and other community

Digital Games

Digital Games
  • Publisher : Wakefield Press
  • File Size : 51,5 Mb
  • Release Date : 17 June 2024
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Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games

Conducting Qualitative Research of Learning in Online Spaces

Conducting Qualitative Research of Learning in Online Spaces
  • Publisher : SAGE Publications
  • File Size : 43,9 Mb
  • Release Date : 17 March 2016
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Qualitative researchers have grappled with how online inquiry shifts research procedures such as gaining access to spaces, communicating with participants, and obtaining informed consent. Drawing on a multimethod approach, Conducting

Negotiating Place and Space through Digital Literacies

Negotiating Place and Space through Digital Literacies
  • Publisher : IAP
  • File Size : 31,8 Mb
  • Release Date : 01 May 2019
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Digital literacy practices have often been celebrated as means of transcending the constraints of the physical world through the production of new social spaces. At the same time, literacy researchers