A Playful Production Process Book [PDF] Download

Download the fantastic book titled A Playful Production Process written by Richard Lemarchand, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "A Playful Production Process", which was released on 12 October 2021. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of A Playful Production Process by Richard Lemarchand PDF

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.


Detail About A Playful Production Process PDF

  • Author : Richard Lemarchand
  • Publisher : MIT Press
  • Genre : Computers
  • Total Pages : 409 pages
  • ISBN : 0262362503
  • PDF File Size : 39,8 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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A Playful Production Process

A Playful Production Process
  • Publisher : MIT Press
  • File Size : 42,6 Mb
  • Release Date : 12 October 2021
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How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring

A Playful Production Process

A Playful Production Process
  • Publisher : MIT Press
  • File Size : 20,7 Mb
  • Release Date : 12 October 2021
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How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring

Fundamentals of Game Development

Fundamentals of Game Development
  • Publisher : Jones & Bartlett Learning
  • File Size : 47,9 Mb
  • Release Date : 24 August 2011
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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story

Rules of Play

Rules of Play
  • Publisher : MIT Press
  • File Size : 22,8 Mb
  • Release Date : 25 September 2003
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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—

Game Design Workshop

Game Design Workshop
  • Publisher : CRC Press
  • File Size : 50,7 Mb
  • Release Date : 06 August 2018
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This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience. Award-winning author

The Art of Game Design

The Art of Game Design
  • Publisher : CRC Press
  • File Size : 43,9 Mb
  • Release Date : 04 August 2008
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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of

Elements of Game Design

Elements of Game Design
  • Publisher : MIT Press
  • File Size : 23,7 Mb
  • Release Date : 18 August 2020
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An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design,

Agile Game Development with Scrum

Agile Game Development with Scrum
  • Publisher : Pearson Education
  • File Size : 25,6 Mb
  • Release Date : 23 May 2010
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Deliver Better Games Faster, On Budget—And Make Game Development Fun Again! Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s

Making Games for Impact

Making Games for Impact
  • Publisher : MIT Press
  • File Size : 52,9 Mb
  • Release Date : 26 October 2021
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Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games for learning are now

Making Games

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  • Publisher : MIT Press
  • File Size : 22,5 Mb
  • Release Date : 16 February 2021
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An argument that production tools shape the aesthetics and political economy of games as an expressive medium. In Making Games, Stefan Werning considers the role of tools (primarily but not