The Video Game Industry Book [PDF] Download

Download the fantastic book titled The Video Game Industry written by Peter Zackariasson, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "The Video Game Industry", which was released on 21 August 2012. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Games & Activities genre.

Summary of The Video Game Industry by Peter Zackariasson PDF

The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and ‘only’ game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation. This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.


Detail About The Video Game Industry PDF

  • Author : Peter Zackariasson
  • Publisher : Routledge
  • Genre : Games & Activities
  • Total Pages : 272 pages
  • ISBN : 1136258248
  • PDF File Size : 22,9 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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The Video Game Industry

The Video Game Industry
  • Publisher : Routledge
  • File Size : 50,9 Mb
  • Release Date : 21 August 2012
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The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done

Inside the Video Game Industry

Inside the Video Game Industry
  • Publisher : Taylor & Francis
  • File Size : 27,9 Mb
  • Release Date : 03 November 2016
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Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight

Press Reset

Press Reset
  • Publisher : Hachette UK
  • File Size : 54,8 Mb
  • Release Date : 11 May 2021
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From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell

Innovation and Marketing in the Video Game Industry

Innovation and Marketing in the Video Game Industry
  • Publisher : CRC Press
  • File Size : 32,7 Mb
  • Release Date : 23 May 2016
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Video games have had a greater impact on our society than almost any other leisure activity. They not only consume a large portion of our free time, they influence cultural

Video Games

Video Games
  • Publisher : Bloomsbury Publishing
  • File Size : 23,9 Mb
  • Release Date : 06 July 2017
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A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding

A Precarious Game

A Precarious Game
  • Publisher : Cornell University Press
  • File Size : 34,6 Mb
  • Release Date : 15 March 2020
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A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S. loved

Significant Zero

Significant Zero
  • Publisher : Simon and Schuster
  • File Size : 44,7 Mb
  • Release Date : 19 September 2017
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"An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--

Indie Video Game Development Work

Indie Video Game Development Work
  • Publisher : Springer Nature
  • File Size : 23,7 Mb
  • Release Date : 13 June 2020
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This book presents a study of so-called indie video game developers that are widely regarded as the creative and innovative fringe of the video game industry. The video game industry

The Video Game Business

The Video Game Business
  • Publisher : British Film Institute
  • File Size : 36,8 Mb
  • Release Date : 06 August 2014
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A dominant international cultural force, the video game industry is diverse and increasingly influential. In this illuminating study, Randy Nichols examines the origins, history, and current characteristics of the industry

The Ethics of Computer Games

The Ethics of Computer Games
  • Publisher : MIT Press
  • File Size : 48,7 Mb
  • Release Date : 19 August 2011
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Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design. Despite the emergence of computer games as a dominant cultural