The Video Game Debate 2 Book [PDF] Download

Download the fantastic book titled The Video Game Debate 2 written by Rachel Kowert, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "The Video Game Debate 2", which was released on 29 November 2020. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Philosophy genre.

Summary of The Video Game Debate 2 by Rachel Kowert PDF

This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.


Detail About The Video Game Debate 2 PDF

  • Author : Rachel Kowert
  • Publisher : Routledge
  • Genre : Philosophy
  • Total Pages : 160 pages
  • ISBN : 1000224287
  • PDF File Size : 41,9 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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The Video Game Debate 2

The Video Game Debate 2
  • Publisher : Routledge
  • File Size : 28,7 Mb
  • Release Date : 29 November 2020
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This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new

The Video Game Debate 2

The Video Game Debate 2
  • Publisher : Routledge
  • File Size : 28,9 Mb
  • Release Date : 30 November 2020
GET BOOK

"This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new

The Debate about Playing Video Games

The Debate about Playing Video Games
  • Publisher : North Star Editions, Inc.
  • File Size : 47,8 Mb
  • Release Date : 01 January 2018
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Provides a thorough overview of the major pros and cons of playing video games. Readable text, interesting sidebars, and illuminating infographics invite readers to jump in and join the debate.

Video Games, Crime and Next-Gen Deviance

Video Games, Crime and Next-Gen Deviance
  • Publisher : Emerald Group Publishing
  • File Size : 39,8 Mb
  • Release Date : 03 July 2020
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The ebook edition of this title is Open Access, thanks to Knowledge Unlatched funding, freely available to read online. Drawing on the emerging deviant literature perspective, this book explores a

The Social Media Debate

The Social Media Debate
  • Publisher : Routledge
  • File Size : 46,5 Mb
  • Release Date : 17 February 2022
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This accessible, student-friendly book provides a concise overview of the primary debates surrounding the impact and effects of social media. From Facebook, Twitter, and Instagram to Snapchat and TikTok, social

The Psychology of Video Games

The Psychology of Video Games
  • Publisher : Routledge
  • File Size : 38,9 Mb
  • Release Date : 07 October 2020
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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces

Gaming the Past

Gaming the Past
  • Publisher : Routledge
  • File Size : 24,9 Mb
  • Release Date : 17 June 2013
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Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective

Grand Theft Childhood

Grand Theft Childhood
  • Publisher : Simon and Schuster
  • File Size : 55,6 Mb
  • Release Date : 15 April 2008
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Listening to pundits and politicians, you'd think that the relationship between violent video games and aggressive behavior in children is clear. Children who play violent video games are more likely

Violent Video Game Effects on Children and Adolescents

Violent Video Game Effects on Children and Adolescents
  • Publisher : Oxford University Press
  • File Size : 54,9 Mb
  • Release Date : 11 January 2007
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Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and

Video Games and Social Competence

Video Games and Social Competence
  • Publisher : Routledge
  • File Size : 43,7 Mb
  • Release Date : 27 November 2014
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Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play