The Meaning of Video Games Book [PDF] Download

Download the fantastic book titled The Meaning of Video Games written by Steven E. Jones, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "The Meaning of Video Games", which was released on 11 April 2008. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Social Science genre.

Summary of The Meaning of Video Games by Steven E. Jones PDF

The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that video games are meaningful–not just as sociological or economic or cultural evidence, but in their own right, as cultural expressions worthy of scholarly attention. In this way, this book makes a contribution to the study of video games, but it also aims to enrich textual studies. Early video game studies scholars were quick to point out that a game should never be reduced to merely its "story" or narrative content and they rightly insist on the importance of studying games as games. But here Steven E. Jones demonstrates that textual studies–which grows historically out of ancient questions of textual recension, multiple versions, production, reproduction, and reception–can fruitfully be applied to the study of video games. Citing specific examples such as Myst and Lost, Katamari Damacy, Halo, Façade, Nintendo’s Wii, and Will Wright’s Spore, the book explores the ways in which textual studies concepts–authorial intention, textual variability and performance, the paratext, publishing history and the social text–can shed light on video games as more than formal systems. It treats video games as cultural forms of expression that are received as they are played, out in the world, where their meanings get made.


Detail About The Meaning of Video Games PDF

  • Author : Steven E. Jones
  • Publisher : Routledge
  • Genre : Social Science
  • Total Pages : 338 pages
  • ISBN : 1135902178
  • PDF File Size : 42,7 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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The Meaning of Video Games

The Meaning of Video Games
  • Publisher : Routledge
  • File Size : 21,7 Mb
  • Release Date : 11 April 2008
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The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that video games are meaningful–

How to Talk about Videogames

How to Talk about Videogames
  • Publisher : U of Minnesota Press
  • File Size : 40,7 Mb
  • Release Date : 15 November 2015
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Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over

The Meaning of Video Games

The Meaning of Video Games
  • Publisher : Routledge
  • File Size : 22,5 Mb
  • Release Date : 11 April 2008
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The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that video games are meaningful–

Well Played 1.0

Well Played 1.0
  • Publisher : Lulu.com
  • File Size : 35,5 Mb
  • Release Date : 01 January 2009
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Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played

Well Played 2.0

Well Played 2.0
  • Publisher : Lulu.com
  • File Size : 41,5 Mb
  • Release Date : 13 June 2024
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Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a

Cultural Code

Cultural Code
  • Publisher : MIT Press
  • File Size : 25,5 Mb
  • Release Date : 12 February 2016
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How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games. Video games are becoming an

The Psychology of Video Games

The Psychology of Video Games
  • Publisher : Routledge
  • File Size : 35,8 Mb
  • Release Date : 07 October 2020
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What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces

Playing Video Games

Playing Video Games
  • Publisher : Routledge
  • File Size : 27,8 Mb
  • Release Date : 12 October 2012
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From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that

Against Flow

Against Flow
  • Publisher : MIT Press
  • File Size : 47,9 Mb
  • Release Date : 13 April 2021
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A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games. Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describes an experience of "being in