Re Creating Language Identities in Animated Films Book [PDF] Download

Download the fantastic book titled Re Creating Language Identities in Animated Films written by Vincenza Minutella, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about " Re Creating Language Identities in Animated Films", which was released on 02 November 2020. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Language Arts & Disciplines genre.

Summary of Re Creating Language Identities in Animated Films by Vincenza Minutella PDF

This book describes the dubbing process of English-language animated films produced by US companies in the 21st century, exploring how linguistic variation and multilingualism are used to create characters and identities and examining how Italian dubbing professionals deal with this linguistic characterisation. The analysis carried out relies on a diverse range of research tools: text analysis, corpus study and personal communications with dubbing practitioners. The book describes the dubbing workflow and dubbing strategies in Italy and seeks to identify recurrent patterns and therefore norms, as well as stereotypes or creativity in the way multilingualism and linguistic variation are tackled. It will be of interest to students and scholars of translation, linguistic variation, film and media.


Detail About Re Creating Language Identities in Animated Films PDF

  • Author : Vincenza Minutella
  • Publisher : Springer Nature
  • Genre : Language Arts & Disciplines
  • Total Pages : 408 pages
  • ISBN : 3030566382
  • PDF File Size : 48,6 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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(Re)Creating Language Identities in Animated Films

(Re)Creating Language Identities in Animated Films
  • Publisher : Springer Nature
  • File Size : 49,9 Mb
  • Release Date : 02 November 2020
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This book describes the dubbing process of English-language animated films produced by US companies in the 21st century, exploring how linguistic variation and multilingualism are used to create characters and

(Re)Creating Language Identities in Animated Films

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  • Publisher : Unknown Publisher
  • File Size : 40,7 Mb
  • Release Date : 08 May 2024
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This book investigates how language identities are created and represented in animated films, and how they are tackled by dubbing professionals in Italy. The author describes how language variation and

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Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG

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The aim of this volume is to advance our theoretical and empirical understanding of the relationship between Multimodality and Cognitive Linguistics. The innovative nature of the volume in relation to

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What is the role of the media in Africa? How do they work? How do they interact with global media? How do they reflect and express local culture? Incorporating both

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First Published in 1998. Routledge is an imprint of Taylor & Francis, an informa company.