Learning OpenGL ES for iOS Book [PDF] Download

Download the fantastic book titled Learning OpenGL ES for iOS written by Erik Buck, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Learning OpenGL ES for iOS", which was released on 31 July 2012. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Learning OpenGL ES for iOS by Erik Buck PDF

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple’s iOS environment. This highly anticipated title focuses on modern, efficient approaches that use the newest versions of OpenGL ES, helping you avoid the irrelevant, obsolete, and misleading techniques that litter the Internet. Buck embraces Objective-C and Cocoa Touch, showing how to leverage Apple’s powerful, elegant GLKit framework to maximize your productivity, achieve tight platform integration, and deliver exceptionally polished apps. If you’ve written C or C++ code and know object-oriented programming basics, this title brings together everything you need to fully master OpenGL ES graphics for iOS–including downloadable examples specifically designed to jumpstart your own projects. Coverage includes • Understanding core OpenGL ES computer graphics concepts and iOS graphics architecture • Integrating Cocoa Touch with OpenGL ES to leverage the power of Apple’s platform • Creating textures from start to finish: opacity, blending, multi-texturing, and compression • Simulating ambient, diffuse, and specular light • Using transformations to render 3D geometric objects from any point of view • Animating scenes by controlling time through application logic • Partitioning data to draw expansive outdoor scenes with rolling terrain • Detecting and handling user interaction with 3D geometry • Implementing special effects ranging from skyboxes to particles and billboards • Systematically optimizing graphics performance • Understanding the essential linear algebra concepts used in computer graphics • Designing and constructing a complete simulation that incorporates everything you’ve learned


Detail About Learning OpenGL ES for iOS PDF

  • Author : Erik Buck
  • Publisher : Addison-Wesley
  • Genre : Computers
  • Total Pages : 698 pages
  • ISBN : 0132478927
  • PDF File Size : 36,5 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Learning OpenGL ES for iOS

Learning OpenGL ES for iOS
  • Publisher : Addison-Wesley
  • File Size : 37,5 Mb
  • Release Date : 31 July 2012
GET BOOK

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod

iPhone 3D Programming

iPhone 3D Programming
  • Publisher : "O'Reilly Media, Inc."
  • File Size : 41,9 Mb
  • Release Date : 03 May 2010
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What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the

Learn OpenGL ES

Learn OpenGL ES
  • Publisher : Apress
  • File Size : 42,9 Mb
  • Release Date : 24 September 2013
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Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find

OpenGL Insights

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  • Publisher : CRC Press
  • File Size : 21,7 Mb
  • Release Date : 23 July 2012
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Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web

OpenGL ES 3.0 Programming Guide

OpenGL ES 3.0 Programming Guide
  • Publisher : Addison-Wesley Professional
  • File Size : 34,9 Mb
  • Release Date : 28 February 2014
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OpenGL ® ES TM is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it

Learning iOS Game Programming

Learning iOS Game Programming
  • Publisher : Pearson Education
  • File Size : 47,8 Mb
  • Release Date : 03 September 2010
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Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into

Learn OpenGL ES

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  • Publisher : Apress
  • File Size : 25,8 Mb
  • Release Date : 29 August 2013
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Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find

Pro OpenGL ES for iOS

Pro OpenGL ES for iOS
  • Publisher : Apress
  • File Size : 55,5 Mb
  • Release Date : 25 February 2012
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In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar