Handbook on Interactive Storytelling Book [PDF] Download

Download the fantastic book titled Handbook on Interactive Storytelling written by Jouni Smed, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Handbook on Interactive Storytelling", which was released on 13 July 2021. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Handbook on Interactive Storytelling by Jouni Smed PDF

HANDBOOK ON INTERACTIVE STORYTELLING Discover the latest research on crafting compelling narratives in interactive entertainment Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like film, music, and television. Instead, many games have evolved into an art form in their own right, including carefully constructed stories and engaging narratives enjoyed by millions of people around the world. In Handbook on Interactive Storytelling, readers will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow users to experience a dramatically compelling story that responds directly to their actions and choices. Systematically organized, with extensive bibliographies and academic exercises included in each chapter, the book offers readers new perspectives on existing research and fresh avenues ripe for further study. In-depth case studies explore the challenges involved in crafting a narrative that comprises one of the main features of the gaming experience, regardless of the technical aspects of a game’s production. Readers will also enjoy: A thorough introduction to interactive storytelling, including discussions of narrative, plot, story, interaction, and a history of the phenomenon, from improvisational theory to role-playing games A rigorous discussion of the background of storytelling, from Aristotle’s Poetics to Joseph Campbell and the hero’s journey Compelling explorations of different perspectives in the interactive storytelling space, including different platforms, designers, and interactors, as well as an explanation of storyworlds Perfect for game designers, developers, game and narrative researchers, academics, undergraduate and graduate students studying storytelling, game design, gamification, and multimedia systems, Handbook on Interactive Storytelling is an indispensable resource for anyone interested in the deployment of compelling narratives in an interactive context.


Detail About Handbook on Interactive Storytelling PDF

  • Author : Jouni Smed
  • Publisher : John Wiley & Sons
  • Genre : Computers
  • Total Pages : 228 pages
  • ISBN : 1119688132
  • PDF File Size : 37,7 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

Clicking on the GET BOOK button will initiate the downloading process of Handbook on Interactive Storytelling by Jouni Smed. This book is available in ePub and PDF format with a single click unlimited downloads.

GET BOOK

Handbook on Interactive Storytelling

Handbook on Interactive Storytelling
  • Publisher : John Wiley & Sons
  • File Size : 53,6 Mb
  • Release Date : 13 July 2021
GET BOOK

HANDBOOK ON INTERACTIVE STORYTELLING Discover the latest research on crafting compelling narratives in interactive entertainment Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like

Handbook on Interactive Storytelling

Handbook on Interactive Storytelling
  • Publisher : John Wiley & Sons
  • File Size : 46,5 Mb
  • Release Date : 28 June 2021
GET BOOK

HANDBOOK ON INTERACTIVE STORYTELLING Discover the latest research on crafting compelling narratives in interactive entertainment Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like

Interactive Storytelling for Video Games

Interactive Storytelling for Video Games
  • Publisher : Taylor & Francis
  • File Size : 43,9 Mb
  • Release Date : 10 September 2012
GET BOOK

What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control

Chris Crawford on Interactive Storytelling

Chris Crawford on Interactive Storytelling
  • Publisher : New Riders
  • File Size : 54,7 Mb
  • Release Date : 12 December 2012
GET BOOK

As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge,

Interactive Storytelling for Video Games

Interactive Storytelling for Video Games
  • Publisher : Taylor & Francis
  • File Size : 38,7 Mb
  • Release Date : 13 May 2024
GET BOOK

Provides information on creating video game concepts and stories, covering the components of structure, process, characters, player desire, and outcomes.

Interactive Storytelling for the Screen

Interactive Storytelling for the Screen
  • Publisher : Routledge
  • File Size : 30,9 Mb
  • Release Date : 10 March 2021
GET BOOK

An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and

Writing an Interactive Story

Writing an Interactive Story
  • Publisher : CRC Press
  • File Size : 33,9 Mb
  • Release Date : 06 December 2019
GET BOOK

Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art.

Interactive Storytelling

Interactive Storytelling
  • Publisher : Springer
  • File Size : 48,7 Mb
  • Release Date : 26 November 2018
GET BOOK

This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented

Theory of Fun for Game Design

Theory of Fun for Game Design
  • Publisher : "O'Reilly Media, Inc."
  • File Size : 41,5 Mb
  • Release Date : 13 May 2024
GET BOOK

Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.