Deep Learning and the Game of Go Book [PDF] Download

Download the fantastic book titled Deep Learning and the Game of Go written by Kevin Ferguson, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Deep Learning and the Game of Go", which was released on 06 January 2019. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Deep Learning and the Game of Go by Kevin Ferguson PDF

Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning


Detail About Deep Learning and the Game of Go PDF

  • Author : Kevin Ferguson
  • Publisher : Simon and Schuster
  • Genre : Computers
  • Total Pages : 611 pages
  • ISBN : 1638354014
  • PDF File Size : 26,9 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Deep Learning and the Game of Go

Deep Learning and the Game of Go
  • Publisher : Simon and Schuster
  • File Size : 20,7 Mb
  • Release Date : 06 January 2019
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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you

Learning to Play

Learning to Play
  • Publisher : Springer Nature
  • File Size : 46,9 Mb
  • Release Date : 23 December 2020
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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of

Machine Learning for Kids

Machine Learning for Kids
  • Publisher : No Starch Press
  • File Size : 20,5 Mb
  • Release Date : 19 January 2021
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A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also

Hands-On Deep Learning for Games

Hands-On Deep Learning for Games
  • Publisher : Packt Publishing Ltd
  • File Size : 44,5 Mb
  • Release Date : 30 March 2019
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Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building

Approaching (Almost) Any Machine Learning Problem

Approaching (Almost) Any Machine Learning Problem
  • Publisher : Abhishek Thakur
  • File Size : 36,8 Mb
  • Release Date : 04 July 2020
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This is not a traditional book. The book has a lot of code. If you don't like the code first approach do not buy this book. Making code available on

Deep Learning

Deep Learning
  • Publisher : MIT Press
  • File Size : 24,7 Mb
  • Release Date : 10 November 2016
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An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in

Grokking Deep Learning

Grokking Deep Learning
  • Publisher : Simon and Schuster
  • File Size : 36,6 Mb
  • Release Date : 23 January 2019
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Summary Grokking Deep Learning teaches you to build deep learning neural networks from scratch! In his engaging style, seasoned deep learning expert Andrew Trask shows you the science under the

General Game Playing

General Game Playing
  • Publisher : One Billion Knowledgeable
  • File Size : 44,5 Mb
  • Release Date : 04 July 2023
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What Is General Game Playing The concept of general game playing, sometimes known as GGP, refers to the development of artificial intelligence programs that are capable of competing well in

Hands-On Deep Learning with Go

Hands-On Deep Learning with Go
  • Publisher : Packt Publishing Ltd
  • File Size : 28,7 Mb
  • Release Date : 08 August 2019
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Apply modern deep learning techniques to build and train deep neural networks using Gorgonia Key FeaturesGain a practical understanding of deep learning using GolangBuild complex neural network models using Go

Deep Learning Illustrated

Deep Learning Illustrated
  • Publisher : Addison-Wesley Professional
  • File Size : 28,9 Mb
  • Release Date : 05 August 2019
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"The authors’ clear visual style provides a comprehensive look at what’s currently possible with artificial neural networks as well as a glimpse of the magic that’s to come." –