Download the fantastic book titled Crash Course in Gaming written by Suellen S. Adams, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Crash Course in Gaming", which was released on 25 November 2013. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Language Arts & Disciplines genre.
Summary of Crash Course in Gaming by Suellen S. Adams PDF
Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.
Detail About Crash Course in Gaming PDF
- Author : Suellen S. Adams
- Publisher : Bloomsbury Publishing USA
- Genre : Language Arts & Disciplines
- Total Pages : 140 pages
- ISBN : 1610690478
- Release Date : 25 November 2013
- PDF File Size : 43,9 Mb
- Language : English
- Rating : 4/5 from 21 reviews
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