Download the fantastic book titled Artificial Intelligence and Games written by Georgios N. Yannakakis, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Artificial Intelligence and Games", which was released on 17 February 2018. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.
Summary of Artificial Intelligence and Games by Georgios N. Yannakakis PDF
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Detail About Artificial Intelligence and Games PDF
- Author : Georgios N. Yannakakis
- Publisher : Springer
- Genre : Computers
- Total Pages : 337 pages
- ISBN : 3319635190
- Release Date : 17 February 2018
- PDF File Size : 19,8 Mb
- Language : English
- Rating : 4/5 from 21 reviews
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