AdvancED Game Design with Flash Book [PDF] Download

Download the fantastic book titled AdvancED Game Design with Flash written by Rex van der Spuy, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "AdvancED Game Design with Flash", which was released on 28 December 2010. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of AdvancED Game Design with Flash by Rex van der Spuy PDF

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.


Detail About AdvancED Game Design with Flash PDF

  • Author : Rex van der Spuy
  • Publisher : Apress
  • Genre : Computers
  • Total Pages : 798 pages
  • ISBN : 1430227400
  • PDF File Size : 39,5 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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AdvancED Game Design with Flash

AdvancED Game Design with Flash
  • Publisher : Apress
  • File Size : 52,6 Mb
  • Release Date : 28 December 2010
GET BOOK

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you,

Foundation Game Design with Flash

Foundation Game Design with Flash
  • Publisher : Apress
  • File Size : 32,7 Mb
  • Release Date : 21 July 2009
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We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than it looks.

Advanced Game Design with HTML5 and JavaScript

Advanced Game Design with HTML5 and JavaScript
  • Publisher : Apress
  • File Size : 20,9 Mb
  • Release Date : 13 May 2015
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How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the

Foundation Game Design with ActionScript 3.0

Foundation Game Design with ActionScript 3.0
  • Publisher : Apress
  • File Size : 33,8 Mb
  • Release Date : 28 March 2012
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In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming

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Real-World Flash Game Development
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  • File Size : 38,8 Mb
  • Release Date : 12 November 2012
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Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer

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Foundation Game Design with HTML5 and JavaScript
  • Publisher : Apress
  • File Size : 42,9 Mb
  • Release Date : 28 January 2013
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Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’

The Essential Guide to Flash Games

The Essential Guide to Flash Games
  • Publisher : Apress
  • File Size : 28,5 Mb
  • Release Date : 28 April 2010
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The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building

Game Mechanics

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  • Publisher : New Riders
  • File Size : 46,7 Mb
  • Release Date : 18 June 2012
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This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and

Macromedia Flash MX 2004 ActionScript

Macromedia Flash MX 2004 ActionScript
  • Publisher : Macromedia Press
  • File Size : 55,7 Mb
  • Release Date : 16 June 2024
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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its

Macromedia Flash MX Game Design Demystified

Macromedia Flash MX Game Design Demystified
  • Publisher : Macromedia Press
  • File Size : 54,6 Mb
  • Release Date : 16 June 2024
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So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects