Download the fantastic book titled A Multimodal Approach to Video Games and the Player Experience written by Weimin Toh, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "A Multimodal Approach to Video Games and the Player Experience", which was released on 10 October 2018. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Language Arts & Disciplines genre.
Summary of A Multimodal Approach to Video Games and the Player Experience by Weimin Toh PDF
This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.
Detail About A Multimodal Approach to Video Games and the Player Experience PDF
- Author : Weimin Toh
- Publisher : Routledge
- Genre : Language Arts & Disciplines
- Total Pages : 241 pages
- ISBN : 135118475X
- Release Date : 10 October 2018
- PDF File Size : 43,8 Mb
- Language : English
- Rating : 4/5 from 21 reviews
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