A Multimodal Approach to Video Games and the Player Experience Book [PDF] Download

Download the fantastic book titled A Multimodal Approach to Video Games and the Player Experience written by Weimin Toh, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "A Multimodal Approach to Video Games and the Player Experience", which was released on 10 October 2018. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Language Arts & Disciplines genre.

Summary of A Multimodal Approach to Video Games and the Player Experience by Weimin Toh PDF

This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.


Detail About A Multimodal Approach to Video Games and the Player Experience PDF

  • Author : Weimin Toh
  • Publisher : Routledge
  • Genre : Language Arts & Disciplines
  • Total Pages : 241 pages
  • ISBN : 135118475X
  • PDF File Size : 43,8 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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A Multimodal Approach to Video Games and the Player Experience

A Multimodal Approach to Video Games and the Player Experience
  • Publisher : Routledge
  • File Size : 31,6 Mb
  • Release Date : 10 October 2018
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This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction

Multimodal Semiotics and Rhetoric in Videogames

Multimodal Semiotics and Rhetoric in Videogames
  • Publisher : Routledge
  • File Size : 50,8 Mb
  • Release Date : 14 September 2018
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This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes and the ways in which they inform meaning

Game Usability

Game Usability
  • Publisher : CRC Press
  • File Size : 30,8 Mb
  • Release Date : 12 August 2008
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Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g.

Multimodal Approaches to Media Discourses

Multimodal Approaches to Media Discourses
  • Publisher : Routledge
  • File Size : 37,5 Mb
  • Release Date : 18 August 2020
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Multimodal Approaches to Media Discourses brings together contributions from an interdisciplinary group of scholars on corpus-assisted analyses of multimodal data on austerity discourses in the United Kingdom, which extend and

Stylistic Approaches to Pop Culture

Stylistic Approaches to Pop Culture
  • Publisher : Taylor & Francis
  • File Size : 25,7 Mb
  • Release Date : 10 August 2022
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This collection showcases the unique potential of stylistic approaches for better understanding the multifaceted nature of pop culture discourse. As its point of departure, the book takes the notion of

Games User Research

Games User Research
  • Publisher : CRC Press
  • File Size : 24,5 Mb
  • Release Date : 19 December 2017
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"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects

Empirical Multimodality Research

Empirical Multimodality Research
  • Publisher : Walter de Gruyter GmbH & Co KG
  • File Size : 25,6 Mb
  • Release Date : 08 November 2021
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This volume advances the data-based study of multimodal artefacts and performances by showcasing methods and results from the latest endeavors in empirical multimodal research, representing a vibrant international and interdisciplinary

Approaches to Videogame Discourse

Approaches to Videogame Discourse
  • Publisher : Bloomsbury Publishing USA
  • File Size : 22,6 Mb
  • Release Date : 02 May 2019
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The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in