Game Audio Programming Book [PDF] Download

Download the fantastic book titled Game Audio Programming written by Guy Somberg, available in its entirety in both PDF and EPUB formats for online reading. This page includes a concise summary, a preview of the book cover, and detailed information about "Game Audio Programming", which was released on 14 October 2016. We suggest perusing the summary before initiating your download. This book is a top selection for enthusiasts of the Computers genre.

Summary of Game Audio Programming by Guy Somberg PDF

Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. Each chapter contains techniques that the authors have used in shipping games, with plenty of code examples and diagrams. There are chapters on the fundamentals of audio representation and perception; advanced usage of several different audio middleware platforms (Audiokinetic Wwise, CRI ADX2, and FMOD Studio); advanced topics including Open Sound Control, Vector-Based Amplitude Panning, and Dynamic Game Data; and more! Whether you’re an audio programmer looking for new techniques, an up-and-coming game developer looking for an area to focus on, or just the one who got saddled with the audio code, this book has something for you.


Detail About Game Audio Programming PDF

  • Author : Guy Somberg
  • Publisher : CRC Press
  • Genre : Computers
  • Total Pages : 294 pages
  • ISBN : 131535165X
  • PDF File Size : 13,8 Mb
  • Language : English
  • Rating : 4/5 from 21 reviews

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Game Audio Programming

Game Audio Programming
  • Publisher : CRC Press
  • File Size : 43,5 Mb
  • Release Date : 14 October 2016
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Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen

Game Audio Implementation

Game Audio Implementation
  • Publisher : CRC Press
  • File Size : 30,6 Mb
  • Release Date : 22 December 2015
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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this

Game Sound

Game Sound
  • Publisher : MIT Press
  • File Size : 35,9 Mb
  • Release Date : 16 June 2024
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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This

Trapped in a Video Game

Trapped in a Video Game
  • Publisher : Andrews McMeel Publishing
  • File Size : 39,8 Mb
  • Release Date : 10 April 2018
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Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with

The Essential Guide to Game Audio

The Essential Guide to Game Audio
  • Publisher : CRC Press
  • File Size : 38,8 Mb
  • Release Date : 05 March 2014
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The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted

Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design
  • Publisher : CRC Press
  • File Size : 21,6 Mb
  • Release Date : 28 April 2020
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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual

Soon I Will Be Invincible

Soon I Will Be Invincible
  • Publisher : Vintage
  • File Size : 52,5 Mb
  • Release Date : 05 June 2007
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Doctor Impossible—evil genius, would-be world conqueror—languishes in prison. Shuffling through the cafeteria line with ordinary criminals, he wonders if the smartest man in the world has done the

The Game Audio Strategy Guide

The Game Audio Strategy Guide
  • Publisher : Routledge
  • File Size : 27,8 Mb
  • Release Date : 10 December 2019
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The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical

Aaron Marks' Complete Guide to Game Audio

Aaron Marks' Complete Guide to Game Audio
  • Publisher : CRC Press
  • File Size : 20,5 Mb
  • Release Date : 16 March 2017
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Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd

The Game Audio Tutorial

The Game Audio Tutorial
  • Publisher : Taylor & Francis
  • File Size : 25,5 Mb
  • Release Date : 02 May 2013
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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this